Why You Should Always Check Import Settings in Unity
Introduction When I upgraded my client’s project from Unity 5.6 to Unity 2022, I noticed a surprising increase in memory usage. After some investigation, I discovered that the Read/Write Enabled…
Discover tips and techniques to optimize your Unity3D projects for better performance and efficiency.
Introduction When I upgraded my client’s project from Unity 5.6 to Unity 2022, I noticed a surprising increase in memory usage. After some investigation, I discovered that the Read/Write Enabled…
We’re back with our Visual Novel game. In the previous article, I discussed how textures can use a lot of RAM. This time, we’ll focus on sounds, specifically background music.…
In my experience optimizing a Visual Novel game, I encountered a common issue: dynamically changing backgrounds consumed hundreds of megabytes of RAM. Why did this happen? The backgrounds were added…